Virtual games in the real world of art and technology

Playing the Rapture, by Antoinette LaFarge and Robert Allen.

The gallery@calit2 is currently hosting the show Playing the World(s), a selection of three new-media installations that expand the usually confined simulated world of a game to the real world.  It is part of a wider series, Scalable Relations, which showcases new-media art works of UC faculty.

“Playing the World(s) brings under one roof three new-media installations that expand the usually confined simulated world of a game to the real world. The projects in the San Diego exhibition — Robert Nideffer’s WTF?!, Antoinette LaFarge’s and Robert Allen’s Playing the Rapture (Point of View), and Gregory Niemeyer’s CO2 Playground — either use paradigms of gaming and play for understanding phenomena and concepts that shape the physical world, or they incorporate real-world concepts that are rarely encountered within a commercial game.”

Friday, January 23 – Friday, March 13, 2009
Monday-Friday   11am – 5pm
[Closed in observance of President’s Day, February 16]
First Floor, Atkinson Hall
University of California, San Diego
9500 Gilman Drive
La Jolla, CA 92093
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